“They are the new zombie.
They are a lot like the old zombie,” says executive producer Glen Mazzara.
“They have no fear.
They have no remorse.
They just walk.
And I think we can see that a lot in this season.”
Mazzara and co-executive producer Robert Kirkman are well aware of how the world reacts to zombies.
“This is the first time we’ve ever seen them as a real threat to the people of the world,” says Mazzarara.
In season 3, the world is getting to know the undead and the survivors of the apocalypse, with their new-found powers.
The Walking Death is the undead scourge that first emerged in the comics, first appearing in the original issue of Walking Dead #5, in 2004.
It was created by Robert Kirkendall and is the zombie-like manifestation of the “Death’s Head,” a giant skull that’s carved out of a mountain.
The head’s powers include telekinesis, levitation, and a deadly poison that can kill even a zombie with just a sip of its own blood.
“The Walking dead” creator Robert Kirkland and showrunner Glen Mazara.
Image: AMC/CBSIn season 3’s opening episode, the series begins by killing a young boy named Glenn who is bitten by a walker.
Glenn dies shortly thereafter, leaving the character with the power to shape the world and the power of the Death’s Head.
He also takes control of a group of survivors, who are all trapped in a mountain of corpses.
It’s this newfound power that ultimately puts the Walking Dead on the map.
“In this new world, we are seeing the return of the zombie,” Mazzaran says.
“And I think it’s exciting to see what happens to these characters, who in previous seasons were the ones who were getting the best of us.”
While the characters are being brought back into the fold, the show will still be set in the zombie apocalypse of 2077, the same year the first episode of “The Walking Game” premiered.
While the world has changed a lot since then, the survivors are still the same: They’re still walking the streets, eating the food they have, and being forced to live with the fear of being bitten.
Mazzaram says they’re bringing in some of the most beloved characters from the comic, including Rick Grimes and his brother Daryl.
“We wanted to create a world that was relatable to a lot of people,” Mizzararam explains.
“We also wanted to have a world where the world’s going to be a little bit different, so you don’t have a group that is a zombie.
We don’t want to see a group with a bunch of walking dead running around in their city.”
While Mazzamara and Kirkendal have said the world will have a lot more conflict than the comics have, the writers say they’re trying to keep things “fun.”
“It’s fun for us to create these characters that we want to put into a world,” Mzars says.
“I don’t think we’re afraid of death,” says Kirkendale.
“I think we are terrified of death.”